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They sanctioned this crime against humanity in order to establish a few special operations teams to better combat rebels who were fighting for freedom from the government. The UEG/UNSC government agency that carried this out knew that they would likely die.
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The process resulted in the deaths of about half the children. The basis and focus of most of the books and every game except ODST is the Spartan IIs, a group of super soldiers who were kidnapped at the age of 7ish, forcefully conscripted, trained, and genetically and surgically augmented by the onset of puberty. I guess I just wanted to talk about that. It was expecting a writer to work within the confines of an IP without being able to explore the tones and themes of the source material. While the title of this post seems to blame Nylund, again, I really do think it was more Microsoft's fault. The issue I think it made was it kind of created two different universes for Halo (not literally) where the events of the games mixed fine with the books, but the books kind of bloated the experiences of the games and resulted in an attempt to rectify the inconsistencies under 343i, but honestly, because of the intense tonal differences, I don't think it can ever truly be done, and eventually, there will have to be a decision made by 343i to sort what is hard canon, soft canon, and non-canon. I, personally, blame Microsoft for commissioning a novel before the release of the source material, which really did a disservice to Nylund as a writer (I don't think he's a great writer or anything, but I recognize that those kind of constraints probably made his writing in FoR considerably weaker than it could have been). Realistically, I think Nylund wrote it in there because he liked the concept, but as the games actually reached the public, he realized the concept didn't fit with the franchise tonally, and he didn't get to do what he wanted to with it because he was in the box of writing using someone else's IP. Aside from some text descriptions of multiplayer maps, we didn't see any evidence that the UNSC wasn't an inherently good force in the games until ODST, and hell, even in the books, it wasn't really explored as a bad thing until pretty late in the writings and after Nylund stopped writing for Halo. I don't necessarily think it was bad there are too many unified Earth utopias as it is, but it really created a disconnect between the games and the books. To the meat and potatoes: Nylund made a strange choice to depict the UNSC as a totalitarian, hegemonic government.
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I say this because FoR received very few alterations from Nylund's first draft, and it focuses alot on the UNSC and the Spartan II Program. So, Nylund's first Halo book, The Fall of Reach, was written with the original Story Bible, which we don't really know too much about because the original doesn't seem to have reached the general public, but based on what I've gathered, it probably focused on The Covenant and the Forerunners/Installations. That being said, between reading parts of the books and getting several synopses from various discussions and videos, I think I can talk about this without talking entirely out of my ass. I'm into the games, not the books, and I'll make that abundantly clear.
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